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Peria Chronicles
Peria Chronicles










Peria Chronicles

In the meantime, a few official reports popped up mentioning “unexpected challenges” and “obstacles” that the team had to face, and fortunately surpassed. Showing too much ambition can be a double-edged sword, and I’m categorically certain that Sony Online would agree with me on this, as they have the EverQuest Next code remnants sitting somewhere in a dusty server room to prove it.Īfter its hyped G-Star 2016 showing, Peria Chronicles has missed the two following editions of the Korean game show. While developer ThingSoft has the support and financial backing of South Korean giant Nexon, such a game either comes from the minds of indisputable development geniuses or utterly naïve designers.

Peria Chronicles

In hindsight, Peria Chronicles just seems too far-reaching in its scope, perhaps even beyond what can possibly be done by most current developers, bar one or two exceptions – but I’m not naming names.

Peria Chronicles

Apart from the fact that this was set in an actual 3D battlefield, filled to the brim with visual effects and all kinds of flourishes.Īnd it was so beautiful! The artistic anime style was so inspired, sometimes very reminiscent of The Legend of Zelda: Breath of the Wild, only more medieval-fantasy inspired. This leads to the combat part of the game where you control your character and summon your Kirana to attack, pretty much in a collectible card game kind of way.

Peria Chronicles

The comparisons to Minecraft aren’t overstated, but this was a block-less, brave new world just waiting for your mouse pointer.īut wait, there’s more! Besides generating your own quests and dungeons, you could collect these creatures called Kirana – let’s just say that they are the Pokémon of Peria Chronicles. Moreover, you could use the built-in editor to create your own contraptions, ranging from simple door mechanisms to gigantic and fully functional Tetris machines. Here is a game that doesn’t shy away from customizable terrain and town building with a player-based social and economic system to support those towns. Peria Chronicles was every anime fan’s dream come true, served with a sizeable dose of sandbox MMORPG goodness on the side. But real life had to come barging in – obviously. For once, it didn’t feel like a case of a studio biting off more than it could chew there was a sense of genuine, almost palpable excitement, in ways that very few games ever manage to convey. It looked too good to be true, and it had more depth than most MMOs combined. The moment that Peria Chronicles was announced, I felt overwhelmed by its promises and ambition.












Peria Chronicles